![]() ![]() ![]() Head up the small hill instead and approach the horned, golden woman by the creepy prize wheel. Next, head down into the spooky town below, where all the creepy ghosts wander about. Then interact with the entrance of the Dreamveil Overlook to enter. The entrance should simply read “Dreamveil Overlook.” It won’t be marked on your map the first time, so go to where my images indicate. Next to the glowing shrine of Mool Ah (where most players will receive their first side quest in a Tiny Tina’s Wonderlands campaign) you will see a small village. We specifically want the part of the Overworld that has green grass and the orange soda river. If you already have a late-game save, just head towards the area where you initially begin your Wonderlands journey. To start Coiled Captors, you first need to reach the Overworld. How to Start Coiled Captors in Tiny Tina’s Wonderlands So to save you some trouble wandering aimlessly around, here’s how to begin this new content in Tiny Tina’s Wonderlands! Unfortunately, the game is remarkably bad at explaining how to start its own first DLC. This content is primarily focused on the endgame play and adding more ways to farm loot. There’s also some story content about freeing a god, but don’t expect this to be a large chunk of what you’ll be playing. ![]() This expansion revolves around enhancing the endgame by increasing available “Chaos Tiers” and adding a new activity called the Mirrors of Mystery. The Coiled Captors Tiny Tina’s Wonderlands DLC takes everything just one step further. While this title retains the same shooter-looter design of the core entries, it embraces a medieval setting that constantly changes under the whims of your Bunker-Master. Tiny Tina’s Wonderlands is officially live and it’s time to roll for initiative! Set in the Borderlands equivalent of Dungeons & Dragons, players will join explosive aficionado Tiny Tina and her crew in a game of Bunkers and Badasses. ![]()
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